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To get rid of shards of hatred and hatred, you must bring them to a certain part of D2R Items the zone . There, you must survive through waves of enemies for a specific period of time. But other players in the zone are aware of your presence , and they will rise towards you to steal the shards.
It's sort of like The Dark Zone in The Division. As a callback to Diablo 2's PvPmode, beating actual players will reward you with their ears. For now, it's just set to become an item to collect for fights you win, but could be a source of currency in the future. in the future.
Director of the game Luis Barriga explained further that the game's design encourages players to be aggressive, but not being aggressive enough can result in an immense target on your back for other players around the world to see- making it more attractive for others to venture out and meet the target and try to steal their money.
"It can be an enjoyable cat and mouse game [when playing PvP in a raucous mannerbut if you are the shark and become hostile and start killing other players over a long period of time your character becomes the Vessel of Hatred and that makes it more difficult to maintain," he explained. "Other players can actually spot them on their maps.
You then become satisfied for other players. It's a fascinating concept that , in a sense, gives the 'D2R items cheap' disadvantages, however, they could be proud of it. We have highly skilled players on our team, and they're comfortable when they advertise, "Hey, here's the Vessel of Hatred and everyone will gang up on them" as they are able take the challenge of 3v1 or so."