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The first Diablo outdid all expectations. The Schaefer brothers claimed that they had envisioned that the title would sell 20.000 copies that would be enough to warrant the sequel. The game of course sold many more copies than that and helped define the D2R Items genre, which is incredibly well-known in the present.
The Schaefers and Brevik left Blizzard after Diablo was released, and then went on to create new studios, and also work on new projects. Brevik had several positions at different studios in his career after Blizzard. One of his most prestigious new posts was as director of Gazillion Entertainment, which made Marvel Heroes. He then launched his own company, Graybeard Games, which is currently developing an ARPG called It Lurks Below. Just this week The game was revealed in the Xbox One console. Xbox One, in addition to PC.
Max Schaefer now heads up Echtra Games, which is developing the recently delayed Torchlight Frontiers, while Erich Schaefer later created Double Damage Games, which was launched as Rebel Galaxy in 2018.
Brevik said that he views an ARPG game as one that has lots of potential to develop and develop over time. Brevik said he could see elements from ARPGs and MMOs being combined to create a new kind of game that is more socially in-line, with players working together to take on bosses in the style of raids and other collaborative elements. He said Gazillion tried to do some of this with Marvel Heroes, but unfortunately the game was shut down towards the end of the year.
With Diablo marking its 20th d2r items buy the various games of Blizzard are celebrating in their own way. The plans previously announced for the World of Warcraft celebration are more vague than other games, and we're now getting an idea of why.