Are you planning any PSO 2-related product or physical variations to Phantasy Star Online 2 Meseta the West? Not currently, however when there is a demand for it, which may change. And when we arrange offline events and we want to get a merch table, we may look at making merch for something like this. There isn't really a station or a means for selling product, but that may change in the future so that we can market our Japanese product to our own North American users. You've already done the Xbox cooperation, where gamers could recreate an Xbox-branded T-shirt in-game. Presumably you've got more crossover articles planned like this?
It's not possible right now, but we've heard this request from others, also, and it is something we plan on rolling out. It is possible currently in Japan, but even in Japan, you can only transfer servers or move data once every week during upkeep. There is a specific window and frequency at which you can accomplish this, and that is going to remain the exact same for the North American region as well. When the first PSO came out, online games were not really recognized yet. PSO altered all that. Together with PSO two, playing games on line today is practically the norm, so now that you did the hard work in pioneering things 20 decades back, you could focus on the design of the sport. The first thing that we enlarged in PSO 2 was in the character creation system which was not previously possible in MMOs. The following focus was that we wanted to create it easily accessible to gamers as possible. As mentioned earlier, as there are a great deal of solo players from the sport, we wanted to produce the communication features as seamless as possible so that gamers can join other players with ease without having to spend a great deal of time amassing a party. In PSO two, we have created a"party area" where you can just join parties in progress with no downtime spent organizing a group that you may have had with the original game.
Another place that is fresh with PSO two is the cross-platform drama. The Japanese variant already has it -- on PC, PS4, Vita, and Switch (and PSO 2es, that's the portable version), it is possible to play the same character across these different platforms. Nowadays this might not be so unique, but eight decades back, it was quite revolutionary. For the U.S. version, we've just announced the Windows 10 version in May and you'll have the ability to play across Xbox and PC, and we expect in future platforms, too.There's a new story, upgraded features and even a new course to enjoy. Sega has been hyping up the game's next phase with bonuses and bonuses for some time, but now there's even more. Episode 5 seems to be a substantial departure from Episode 4, as there are a lot of new things to experience and a new, high level limit of 90 to reach. Unlike regular classes, there are requirements to unlock Scions, plus they tend to play differently. To perform Hero, you should have some two level 75 courses before talking to Cofy to unlock it.
Hero plays quite differently from what we've seen before. It can't be used as a Sub Class nor possess one, so playing it means just using Hero. It will have quite an arsenal, though, being able to use Swords, Twin Machine Guns and Talis efficiently. You may stick to one of the weapons of your choice, but the Class shines when combining all three into devastating combos. Since its a brand new course, there will also be a brand new Hero character that will give you a hand and give you new quests to practice with. A new ability has been added; however, it requires you to play through the story to unlock any of them. Dark Blast permits players to turn into one of four Dark Falz, for example Hyunal or even Angel, equipped with unique, powerful attacks and fans for a limited time. It's sort of like a Photon Blast, however much more impressive since you take on another form. These forms could be leveled up simply by using them, and points can be spent to cheap PSO2 Meseta increase each form's skills.